#pragma once
typedef struct FramePixel {
	unsigned char R = 0;
	unsigned char G = 0;
	unsigned char B = 0;
	unsigned char A = 0;
};


class VideoFrame
{
public:
	VideoFrame(int width, int height);

	unsigned char* getData();

	void loadData(unsigned char* data);
private:
	FramePixel **frame;
};